倒角材质Houdini Round Edge Radius (Rounded Edge Shader/Bevel Shader)

倒角材质Houdini Round Edge Radius (Rounded Edge Shader/Bevel Shader)

This tutorial introduces the Round Edge Radius feature in Houdini, which allows us to apply a bevel on the edges of our geometry at render time.

Links:

Houdini Armoury – A Course for Beginners:
https://gumroad.com/l/HoudiniArmouryBase

Twitter:
https://twitter.com/AdamsDigAcademy

Facebook:
https://www.facebook.com/AdamsDigitalAcademy

Thanks for watching.
谷歌翻译:
本教程介绍了霍迪尼的圆边半径功能,这使我们能够在我们的几何渲染时的边缘应用斜角。

链接:

霍迪尼军械库 – 一种初级班:
https://gumroad.com/l/HoudiniArmouryBase

推特:
https://twitter.com/AdamsDigAcademy

Facebook的:
https://www.facebook.com/AdamsDigitalAcademy

感谢收看。

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