Houdini 18简介Intro to Houdini 18

Houdini 18简介Intro to Houdini 18

Intro to Houdini 18 | Part 1 | UI and Navigation

In this lesson, you will be introduced to the Houdini user interface and learn how to navigate the 3D scene view. You will also learn about Houdini’s procedural workflow and how it will play a role in how you work with the nodes and networks.
谷歌翻译:
在这一课中,你会被介绍给胡迪尼的用户界面,并学习如何导航3D场景图。您还将了解胡迪尼的程序性工作流程,以及它将如何发挥你如何与节点和网络工作的作用。

 
 
 

Intro to Houdini 18 | Part 2 | Procedural Modeling

In this lesson, you will work with Houdini’s modeling tools. You will learn how to work interactively in the viewport and also how to use the node view to generate geometry procedurally.
谷歌翻译:
在这一课中,你将与胡迪尼的建模工具的工作。您将学习如何在视口中交互工作,以及如何使用节点视图程序上产生几何。

 
 
 

Intro to Houdini 18 | Part 3 | Attributes and Copy

Attributes play an important role in procedural workflows and this lesson shows you how to work with them in Houdini. You will also explore the copy node which can use those attributes to control the outcome.
谷歌翻译:
属性发挥程序的工作流程的重要作用,本课向您展示如何与他们霍迪尼工作。您还将探索可使用这些属性来控制结果的复制节点。

 
 
 

Intro to Houdini 18 | Part 4 | VOPS, VEX and Ramps

In this lesson, you will learn about an important scripting language in Houdini called VEX (Vector Expression) which can be set up interactively using VOP nodes and controlled with UI elements such as ramps.
谷歌翻译:
在本课程中,您将了解可以建立交互使用VOP节点,并与UI元素,如坡道控制的重要脚本语言霍迪尼叫做VEX(矢量表达式)。

 
 
 

Intro to Houdini 18 | Part 5 | Solaris & LOPS

In this lesson, you will be introduced to Houdini’s new context for lookdev, layout and lighting called LOPS. This new suite of tools is also known as Solaris and works together with the new Karma Render (beta).
谷歌翻译:
在这一课中,你会被介绍到lookdev,布局胡迪尼的新环境和照明叫LOPS。这种新的工具套件也被称为Solaris和新噶一起工作渲染(测试版)。