Lynda – Maya_ Rendering in Arnold 6

Lynda – Maya_ Rendering in Arnold 6

Intermediate | 4h 14m | 1.75 GB | Project Files | Software used: Maya

Intermediate | 4h 14m | 1.75 GB | Project Files | Software used: Maya
Arnold is the high-quality rendering engine in Maya. Realistic rendering in Maya is easier than ever with this brute force Monte Carlo ray tracer. The physically based rendering in Arnold accurately simulates light in the real world, but allows breaking physical laws to achieve artistic styles. This course is an overview of essential features for lighting, materials, and rendering in Maya using Arnold core version 6. This course was created by Aaron F. Ross. We are pleased to offer this training in our library.
谷歌翻译:

中级| 4H14米| 1.75 GB |项目文件|使用的软件:玛雅
阿诺德是玛雅的高品质渲染引擎。在Maya中逼真呈现比以往更容易与这种蛮力蒙特卡洛射线追踪。阿诺德的基于物理的渲染精确地模拟现实世界中的光,但允许打破物理定律,以实现艺术风格。这当然是的照明,材料基本功能的概述,以及使用阿诺德芯版本6。这当然是由亚伦F.罗斯创建在Maya渲染。我们很高兴能为我们的图书馆本次培训。

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