Houdini 18建筑破碎-RBD刚体解算器Houdini 18 – Building Destruction – RBD Bullet Solver

Houdini 18建筑破碎-RBD刚体解算器Houdini 18 – Building Destruction – RBD Bullet Solver

In this video we are going to walk through the process of using the material fracture node as well as the new RBD Bullet Solver node. We are going to build a rough building and destroy it using those previously mentioned nodes. We are then going to learn how to Cache our simulations out and tweak the simulation with custom forces and constraint strengths.

Indie-Pixel Website: https://www.indie-pixel.com/
Indie-Pixel Patreon: https://www.patreon.com/indiepixel
Indie-Pixel Discord: https://discord.gg/4k4N28T
Indie-Pixel Twitter: https://twitter.com/IndiePixel3D

Thanks so much!
Kenny
Indie-Pixel
谷歌翻译:
在本视频中,我们将逐步介绍使用材料断裂节点以及新的RBD Bullet Solver节点的过程。我们将构建一个粗糙的建筑物,并使用前面提到的节点将其破坏。然后,我们将学习如何缓存模拟并使用自定义力和约束强度调整模拟。

Indie-Pixel Website: https://www.indie-pixel.com/
Indie-Pixel Patreon: https://www.patreon.com/indiepixel
Indie-Pixel Discord: https://discord.gg/4k4N28T
Indie-Pixel Twitter: https://twitter.com/IndiePixel3D

非常感谢!
肯尼
独立像素

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