海洋海滩和白水Houdini Ocean Beach & Whitewater

海洋海滩和白水Houdini Ocean Beach & Whitewater

houdini scene at gumroad.com/arf
Houdini Ocean Beach & Whitewater
first attempt to create big scale crashing waves scene , flip sim has enough detail but need more velocity near rocks to create vertical splashes.
one thing i realize, if you clip your minimum vorticity lets say start from 1 rather than 0 , it creates flickers. more test will come.
谷歌翻译:
houdini scene at gumroad.com/arf
胡迪尼海洋海滩和怀特沃特
首次尝试创建大型碰撞波场景时,flip sim具有足够的细节,但需要在岩石附近具有更大的速度才能创建垂直飞溅。
我意识到的一件事,如果您限制最小涡度,可以说从1开始而不是从0开始,则会产生闪烁。将会有更多的测试。

隐藏内容: ******** 【请先点我登录】下载该资源 付费下载