Houdini中创建划痕、磨损的边缘和混合材质Creating scratched, worn edges and mixed materials

Houdini中创建划痕、磨损的边缘和混合材质Creating scratched, worn edges and mixed materials

In this tutorial will cover how to create scratched and worn materials inside of houdini with redshift. Will cover how to mix materials and create mattes inside of houdini to reveal each material in a controlled and art directable way.

The test model uses three parts of this pack from Vitaly. So if you wish to get the pack of mechanical pieces, please check out his incredible work and support him at: https://vitalybulgarov.com/3d-kitbash

Some of the techniques here are inspired by this tutorial I found on greyscale gorilla / super thankful for their contribution online: https://www.youtube.com/watch?v=SFoWmGQadbk

The project file can be found here:

https://drive.google.com/file/d/1SipjW4oW2o-uuv9CwHx9yNRxUg6veIj2/view?usp=sharing
谷歌翻译:
在本教程中,将介绍如何使用redshift在houdini中创建划痕和磨损的材料。将介绍如何在houdini内部混合材料并创建遮罩,从而以可控且艺术指导的方式显示每种材料。

The test model uses three parts of this pack from Vitaly. So if you wish to get the pack of mechanical pieces, please check out his incredible work and support him at: https://vitalybulgarov.com/3d-kitbash

Some of the techniques here are inspired by this tutorial I found on greyscale gorilla / super thankful for their contribution online: https://www.youtube.com/watch?v=SFoWmGQadbk

项目文件可以在这里找到:

https://drive.google.com/file/d/1SipjW4oW2o-uuv9CwHx9yNRxUg6veIj2/view?usp=sharing

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