Houdini制作南瓜灯SideFX Houdini – Beginner Series / Pumpkin Hell

Houdini制作南瓜灯SideFX Houdini – Beginner Series / Pumpkin Hell

SideFX Houdini – Beginner Series _ Pumpkin Hell Part I – Parametric model

0:49 – PART 1.1 : PUMPKIN MODEL (pointvop + Skin sop )
19:30 – PART 1.2 : PUMPKIN STEM MODEL (Sweep sop)
25:39 – PART 1.3 : CARVE THAT PUMPKIN ! (Labs Trace psd + Ray sop)
40:25 – PART 1.4 : LAST DETAILS
49:43 – PART 1.5 : SHADING ATTRIBUTES & CLEANING

Hi there,

You’ve been a lot to ask for beginner friendly tutorials about Houdini… I figured it’s October, let’s make pumpkins !

So in this “Pumpkin Hell” tutorial I am finally taking the time to talk more in detail about procedural modeling .. I usually try to explain my thoughts process as much as I can, but going slower and deeper this time so hopefully should help if you are still fairly new with Houdini procedural.

But don’t get desperate if you can’t totally grasp everything yet… there’s a reason it’s called “pumpkin hell” . A lot of information in one hour and I still picked a pretty challenging topic for beginner… So let me know if you have any questions I’ll try to answer.

Carving pattern used for this tutorials can be downloaded on : https://www.designbolts.com/

Project files are available for my official patreons on the discord server.
https://www.patreon.com/adrienlambertvfx
IMPORTANT : if you are a new member you’ll get only access to the rest of your pledges at the beginning of coming month (patreon policy). Just keeping video tutorials and some of the old downloads visible whatever the pledge in meantime.

Special thanks to my patrons Juan Iturbe, Adrian Mulryan, Philipp Klak, Janna-Sophie Gaede and Will Hoskin for their awesome support since the beginning.

In next video we’ll explore Solaris in houdini 18.5 to lookdev and create a stylized render for our pumpkin.

Hope this help.

Social Medias :

patreon.com/adrienlambertvfx
gumroad.com/adrienlambert
adrienlambert.artstation.com
facebook.com/adrienlambertvfx/
vimeo.com/adrienlambert
instagram.com/adrienlambertvfx/
谷歌翻译:
0:49-第1.1部分:南瓜模型(pointvop +皮肤浸液)
19:30-第1.2部分:南瓜干模型(扫湿)
25:39-第1.3部分:雕刻南瓜! (实验室追踪psd +雷射)
40:25-第1.4部分:最后细节
49:43-第1.5部分:阴影属性和清洁

嗨,您好,

您已经问了很多有关Houdini的初学者友好教程了……我想是十月份,让我们来做南瓜!

因此,在本“南瓜地狱”教程中,我终于开始花时间详细讨论过程建模。.我通常会尽我所能地解释我的想法,但是这次做得越来越慢,希望如果有帮助,您对Houdini程序还算陌生。

但是,如果您还不能完全掌握所有内容,请不要感到绝望……这有一个被称为“南瓜地狱”的原因。一小时内获得了很多信息,我仍然为初学者选择了一个非常具有挑战性的主题…因此,如果您有任何问题要尝试回答,请告诉我。

Carving pattern used for this tutorials can be downloaded on : https://www.designbolts.com/

项目文件可在不和谐服务器上供我的正式客户使用。
https://www.patreon.com/adrienlambertvfx
重要提示:如果您是新会员,则只能在下个月初获得对其余承诺的访问权(保护区政策)。不论其承诺如何,只要保持视频教程和一些旧下载可见即可。

特别感谢我的赞助商Juan Iturbe,Adrian Mulryan,Philipp Klak,Janna-Sophie Gaede和Will Hoskin自一开始以来的大力支持。

在下一个视频中,我们将在houdini 18.5中探索Solaris以寻找dev并为南瓜创建样式化的渲染。

希望能有所帮助。

社交媒体:

patreon.com/adrienlambertvfx
gumroad.com/adrienlambert
adrienlambert.artstation.com
facebook.com/adrienlambertvfx/
vimeo.com/adrienlambert
instagram.com/adrienlambertvfx/

 
 
 

SideFX Houdini – Beginner Series _ Pumpkin Hell Part II – Solaris Lookdev

0:24 – PART 2.1 : IMPORT SOP
7:02 – PART 2.2 : CREATE AND ASSIGN SHADERS
12:09 – PART 2.3 : FIRST PASS LIGHTING & LOOKDEV
23:55 – PART 2.4 : LIGHT MIXER : BE CREATIVE !
32:48 – PART 2.5 : ATMOSPHERIC / FOG

In this part 2 I am using Houdini’s latest release : 18.5 and its new updates in solaris to lookdev the pumpkin we made in part I. (FYI used 18.0 for the thumbnail was pretty slow to render… we definitely can feel the noise and lowres haha. But I already noticed some better performance on my laptop with this update).

Project files are available for my official patreons on the discord server.
https://www.patreon.com/adrienlambertvfx
IMPORTANT : if you are a new member you’ll get only access to the rest of your pledges at the beginning of coming month (patreon policy). Just keeping video tutorials and some of the old downloads visible whatever the pledge in meantime.

Share your result on instagram / @adrienlambertvfx
Make sure to follow me and just tag me in your post or story and you will receive a little gift from my gumroad ! For the most successful pumpkins I will give away either my houdini course “Procedural Cliff” or “Procedural Mineral”.

Can’t wait to see your creations ! 😀

Social Medias :

patreon.com/adrienlambertvfx
gumroad.com/adrienlambert
adrienlambert.artstation.com
facebook.com/adrienlambertvfx/
vimeo.com/adrienlambert
instagram.com/adrienlambertvfx/
谷歌翻译:
0:24-第2.1部分:导入SOP
7:02-第2.2部分:创建和分配着色器
12:09-第2.3部分:首次通过照明和LOOKDEV
23:55-第2.4部分:轻巧的搅拌机:发挥创意!
32:48-PART 2.5:大气/雾

在第二部分中,我将使用Houdini的最新版本:18.5及其在solaris中的新更新,以lookdev我们在第一部分中制作的南瓜。低分辨率哈哈,但是通过此更新,我已经注意到笔记本电脑的性能有所提高)。

项目文件可在不和谐服务器上供我的正式客户使用。
https://www.patreon.com/adrienlambertvfx
重要提示:如果您是新会员,则只能在下个月初获得对其余承诺的访问权(保护区政策)。不论其承诺如何,只要保持视频教程和一些旧下载可见即可。

在Instagram上分享您的结果/ @adrienlambertvfx
确保跟随我,并在您的帖子或故事中标记我,您会从我的gumroad那里收到一点礼物!对于最成功的南瓜,我将放弃我的houdini课程“程序悬崖”或“程序矿物”。

等不及要看您的作品了! :D

社交媒体:

patreon.com/adrienlambertvfx
gumroad.com/adrienlambert
adrienlambert.artstation.com
facebook.com/adrienlambertvfx/
vimeo.com/adrienlambert
instagram.com/adrienlambertvfx/

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