H18.5快速制作写实拖尾爆炸EXPLOSION WITH TRAILS – HOUDINI 18.5 SPARSE SOLVER VERSION

H18.5快速制作写实拖尾爆炸EXPLOSION WITH TRAILS – HOUDINI 18.5 SPARSE SOLVER VERSION

Hi all,

Since a lot of you requested an update to my original explosion with trails to sparse version, this video is to demonstrate that. I have finally managed to update it to sparse version while keeping almost all stuff from original video and also added a few new elements houdini 18.5 has to offer.

Sidefx off the shelf explosions are great but to me they seemed a little slow because they are large scale explosions.

In my version, all explosions are high velocity small explosions.

Rendering is done using blender cycles and not redshift as I haven’t cracked it yet. But, I will update if I managed to so.

Hope you like it.

Here’s the project file link:
https://gum.co/drDcd

Please support me by purchasing the file.

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谷歌翻译:
大家好,

由于很多人都要求更新我的原始爆炸文件,并附上稀疏版本的踪迹,因此该视频旨在证明这一点。我终于设法将其更新为稀疏版本,同时保留了原始视频中的几乎所有内容,还添加了houdini 18.5必须提供的一些新元素。

现成的Sidefx爆炸很棒,但在我看来,它们似乎有点慢,因为它们是大规模爆炸。

在我的版本中,所有爆炸都是高速小爆炸。

渲染是使用混合器周期完成的,而不是红移,因为我还没有破解。但是,如果可以的话,我会进行更新。

希望你喜欢。

这是项目文件链接:
https://gum.co/drDcd

请通过购买文件支持我。

请喜欢,分享,评论和订阅。

请不要忘记单击响铃图标以获取通知。

社交链接
gr: https://gumroad.com/resilientpicture/
fb: https://www.facebook.com/resilientpicture/
insta: https://www.instagram.com/resilientpicturecompany/
YT: https://www.youtube.com/resilientpicturecompany

(提取码:vfxf)
 
 
 

TUTORIAL – Part II – Explosion with trails – Sparse solver – SW, Flares source & Sparse solver input

Hello all, I managed to finish part 2 of this tutorial which is Shockwave, flares source & houdini Sparse solver inputs. This is a walk through rather than a full blown tutorial. I have explained a lot here though as well as in the original tutorial.

You can check the original explosion with trails tutorial series here
https://youtube.com/playlist?list=PLi9R7ToKlBz30OIPypowOcQ7AgpuNrLTe

Gumroad project files are here
https://gum.co/drDcd

If you wanna check v18.5 sparse solver update preview, here it is
https://youtu.be/ODVsACsZUfQ

Axiom solver link: @mattpuchala
https://www.mattpuchala.com/axiom

I hope you like this, if you did, please give me like, comment, subscribe & share.

Please do not forget to click on the bell icon for notifications.

SOCIAL LINKS
gr: https://gumroad.com/resilientpicture/
fb: https://www.facebook.com/resilientpicture/
insta: https://www.instagram.com/resilientpicturecompany/
YT: https://www.youtube.com/resilientpicturecompany
谷歌翻译:
大家好,我设法完成了本教程的第2部分,即Shockwave,耀斑源和houdini稀疏求解器输入。这是一个演练,而不是完整的教程。我在这里以及原始教程中都做了很多解释。

您可以在此处查看带轨迹教程系列的原始爆炸
https://youtube.com/playlist?list=PLi9R7ToKlBz30OIPypowOcQ7AgpuNrLTe

Gumroad项目文件在这里
https://gum.co/drDcd

如果您想检查v18.5稀疏求解程序更新预览,请在此处
https://youtu.be/ODVsACsZUfQ

公理求解器链接:@mattpuchala
https://www.mattpuchala.com/axiom

希望您喜欢,如果喜欢,请给我点赞,评论,订阅和分享。

请不要忘记单击响铃图标以获取通知。

社交链接
gr: https://gumroad.com/resilientpicture/
fb: https://www.facebook.com/resilientpicture/
insta: https://www.instagram.com/resilientpicturecompany/
YT: https://www.youtube.com/resilientpicturecompany

(提取码:vfxf)
 
 
 

TUTORIAL – Part III – Explosion with trails – Sparse Solver, Shader, Sparks, Embers, TOPS & Karma

Hello all, here’s the third and last part of this tutorial series in which I got through Sparse solver, Pyro Shader, Sparks, Embers, TOPS & Karma. This is a walk through rather than a full blown tutorial. I have explained a lot here though as well as in the original tutorial.

You can check the original explosion with trails tutorial series here
https://youtube.com/playlist?list=PLi9R7ToKlBz30OIPypowOcQ7AgpuNrLTe

Gumroad project files are here
https://gum.co/drDcd

If you wanna check v18.5 sparse solver update preview, here it is
https://youtu.be/ODVsACsZUfQ

Blender Shader tutorial: https://youtu.be/eufUXlAsS34

I hope you like this, if you did, please give me like, comment, subscribe & share.

Please do not forget to click on the bell icon for notifications.

SOCIAL LINKS
gr: https://gumroad.com/resilientpicture/
fb: https://www.facebook.com/resilientpicture/
insta: https://www.instagram.com/resilientpicturecompany/
YT: https://www.youtube.com/resilientpicturecompany
谷歌翻译:
大家好,这是本教程系列的第三部分也是最后一部分,在该文章中,我了解了稀疏解算器,Pyro着色器,Sparks,Embers,TOPS和Karma。这是一个演练,而不是完整的教程。我在这里以及原始教程中都做了很多解释。

您可以在此处查看带轨迹教程系列的原始爆炸
https://youtube.com/playlist?list=PLi9R7ToKlBz30OIPypowOcQ7AgpuNrLTe

Gumroad项目文件在这里
https://gum.co/drDcd

如果您想检查v18.5稀疏求解程序更新预览,请在此处
https://youtu.be/ODVsACsZUfQ

Blender Shader tutorial: https://youtu.be/eufUXlAsS34

希望您喜欢,如果喜欢,请给我点赞,评论,订阅和分享。

请不要忘记单击响铃图标以获取通知。

社交链接
gr: https://gumroad.com/resilientpicture/
fb: https://www.facebook.com/resilientpicture/
insta: https://www.instagram.com/resilientpicturecompany/
YT: https://www.youtube.com/resilientpicturecompany

(提取码:vfxf)
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站长你好,可不可以团一下他的这个工程文件呢?