vex制作Mantra肥皂泡材质Mantra Thinfilm Shader in VEX

vex制作Mantra肥皂泡材质Mantra Thinfilm Shader in VEX

Happy Holidays! Turns out rendering spherical objects has become our very own tradition by now, so as an addon to Monday’s tut and the question “But can u do it in Mantra?” – Here’s a small present hastily thrown together by yours truly: A VEX Thinfilm shader.

Have a peaceful time and happy new year everyone!

Support us on: www.patreon.com/entagma

Download Project File: http://www.entagma.com/downloads/Thinfilm_Shader_Mantra.zip

Chaosgroup Thinfilm OSL Shadder: https://docs.chaosgroup.com/display/OSLShaders/Thin+Film+Shader

Gamedev.net original shader: https://www.gamedev.net/tutorials/_/technical/graphics-programming-and-theory/thin-film-interference-for-computer-graphics-r2962/

Shadertoy implementation of several wavelength to RGB algortithms: https://www.shadertoy.com/view/ls2Bz1
谷歌翻译:
节日快乐!事实证明,到目前为止,渲染球形物体已成为我们自己的传统,因此,作为星期一的tut和“但您能在Mantra中做到吗?”的附加功能-这是您真正匆忙投掷的一件小礼物:VEX薄膜着色器。

大家度过一个和平的时刻,新年快乐!

Support us on: www.patreon.com/entagma

Download Project File: http://www.entagma.com/downloads/Thinfilm_Shader_Mantra.zip

Chaosgroup Thinfilm OSL Shadder: https://docs.chaosgroup.com/display/OSLShaders/Thin+Film+Shader

Gamedev.net original shader: https://www.gamedev.net/tutorials/_/technical/graphics-programming-and-theory/thin-film-interference-for-computer-graphics-r2962/

Shadertoy implementation of several wavelength to RGB algortithms: https://www.shadertoy.com/view/ls2Bz1

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