僵尸群集结合KineFX带刚体碰撞交互Zombies… Crowds, Ragdolls, Kine FX, RBD Collision

僵尸群集结合KineFX带刚体碰撞交互Zombies… Crowds, Ragdolls, Kine FX, RBD Collision

Zombies… Crowds, Ragdolls, Kine FX, RBD Collision Live Stream Announcement

Live Stream on Friday, February 5, 2021
(Time will be announced on my Twitter and Youtube Community Tab)

Twitter: https://twitter.com/BubblePins
Blog: https://www.bubblepins.com

Join Bubblepins Membership for Exclusive Content:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join

I’m going to build on top of the Kine FX topic and use it to animate the Crowd States in Houdini’s Crowd Simulations! I’ll be demonstrating how to setup ragdolls and use Crowd Triggers to kickstart the ragdoll state. The most interesting part is probably the RBD collision happening with everything mentioned above!
谷歌翻译:
2021年2月5日星期五直播
(时间将在我的Twitter和Youtube社区标签上宣布)

Twitter: https://twitter.com/BubblePins
Blog: https://www.bubblepins.com

加入Bubblepins会员资格以获得独家内容:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join

我将以Kine FX主题为基础,并使用它在Houdini的“人群模拟”中对人群状态进行动画处理!我将演示如何设置布娃娃并使用人群触发器来启动布娃娃状态。最有趣的部分可能是上述所有情况发生的RBD碰撞!

 
 
 

Crowds, Ragdolls, Kine FX, RBD Collision Live Stream Announcement

Live Stream on Friday, February 5, 2021
(Time will be announced on my Twitter and Youtube Community Tab)

Twitter: https://twitter.com/BubblePins
Blog: https://www.bubblepins.com

Join Bubblepins Membership for Exclusive Content:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join

I’m going to build on top of the Kine FX topic and use it to animate the Crowd States in Houdini’s Crowd Simulations! I’ll be demonstrating how to setup ragdolls and use Crowd Triggers to kickstart the ragdoll state. The most interesting part is probably the RBD collision happening with everything mentioned above!
谷歌翻译:
2021年2月5日星期五直播
(时间将在我的Twitter和Youtube社区标签上宣布)

Twitter: https://twitter.com/BubblePins
Blog: https://www.bubblepins.com

加入Bubblepins会员资格以获得独家内容:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join

我将以Kine FX主题为基础,并使用它在Houdini的“人群模拟”中对人群状态进行动画处理!我将演示如何设置布娃娃并使用人群触发器来启动布娃娃状态。最有趣的部分可能是上述所有情况发生的RBD碰撞!

 
 
 

Live Stream Part 1 – Crowd SIM (Setting up Scene Agents), Ragdolls, Kine FX, RBD Collision

Download HIP File (password is posted on the community tab, link right below):
https://bubblepins.com/membership/crowd-simulation-with-kine-fx-rigged-characters

Password (exclusive for Members-Only):
https://www.youtube.com/post/UgztcraVO6Bc1WIBJBt4AaABCQ

HQ Stream Video with blue highlights, edits, bookmarks (exclusive to Perk 2 Members):
https://youtu.be/IFFZgNHd4_E

This is Part 1 of Crowd Simulations & Kine FX. I will cover most of the scene setup and create the Crowd Agents. Tomorrow is Part 2 where I will continue where I left off.

(Part 2) Live Stream this on Crowd SIM (Dopnet Setup), Ragdolls, Kine FX, RBD Collision
https://youtu.be/5Hq4_hV70-0

Join Bubblepins Membership for Exclusive Content:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join

Crowds, Ragdolls, Kine FX, RBD Collision
I’m going to build on top of the Kine FX topic and use it to animate the Crowd States in Houdini’s Crowd Simulations! I’ll be demonstrating how to setup ragdolls and use Crowd Triggers to kickstart the ragdoll state. The most interesting part is probably the RBD collision happening with everything mentioned above!
谷歌翻译:
下载HIP文件(密码发布在社区选项卡上,下面的链接):
https://bubblepins.com/membership/crowd-simulation-with-kine-fx-rigged-characters

密码(仅限会员):
https://www.youtube.com/post/UgztcraVO6Bc1WIBJBt4AaABCQ

带有蓝色突出显示,编辑,书签的HQ流视频(Perk 2成员专有):
https://youtu.be/IFFZgNHd4_E

这是Crowd Simulations和Kine FX的第1部分。我将介绍大多数场景设置并创建人群代理。明天是第2部分,我将在停下来的地方继续。

(第2部分)在Crowd SIM(Dopnet设置),Ragdolls,Kine FX,RBD Collision上进行实时流传输
https://youtu.be/5Hq4_hV70-0

加入Bubblepins会员资格以获得独家内容:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join

人群,布娃娃,Kine FX,RBD碰撞
我将以Kine FX主题为基础,并使用它在Houdini的“人群模拟”中对人群状态进行动画处理!我将演示如何设置布娃娃并使用人群触发器来启动布娃娃状态。最有趣的部分可能是上述所有情况发生的RBD碰撞!

 
 
 

Live Stream Part 2 – Crowd SIM (Dopnet Setup), Ragdolls, Kine FX, RBD Collision

Download HIP File (password is posted on the community tab, link right below):
https://bubblepins.com/membership/crowd-simulation-with-kine-fx-rigged-characters-part-2

Password (exclusive for Members-Only):
https://www.youtube.com/post/UgwPbNaJpa-Fvt0Iy1Z4AaABCQ

HQ Stream Video with blue highlights, edits, bookmarks (exclusive to Perk 2 Members):
https://youtu.be/68MWu-PKPlg

In this video I will continue off from the previous Live Stream and build the DOPNET Crowd Simulation.
(Part 1) Live Stream Crowd SIM (Setting up Scene Agents), Ragdolls, Kine FX, RBD Collision
https://youtu.be/74NebPgDxR8

Join Bubblepins Membership for Exclusive Content:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join

Crowds, Ragdolls, Kine FX, RBD Collision
I’m going to build on top of the Kine FX topic and use it to animate the Crowd States in Houdini’s Crowd Simulations! I’ll be demonstrating how to setup ragdolls and use Crowd Triggers to kickstart the ragdoll state. The most interesting part is probably the RBD collision happening with everything mentioned above!
谷歌翻译:
下载HIP文件(密码发布在社区选项卡上,下面的链接):
https://bubblepins.com/membership/crowd-simulation-with-kine-fx-rigged-characters-part-2

密码(仅限会员):
https://www.youtube.com/post/UgwPbNaJpa-Fvt0Iy1Z4AaABCQ

带有蓝色突出显示,编辑,书签的HQ流视频(Perk 2成员专有):
https://youtu.be/68MWu-PKPlg

在本视频中,我将继续上一期的Live Stream,并构建DOPNET Crowd Simulation。
(第1部分)实时流人群SIM(设置场景代理),Ragdolls,Kine FX,RBD Collision
https://youtu.be/74NebPgDxR8

加入Bubblepins会员资格以获得独家内容:
https://www.youtube.com/channel/UCgSL2gPQragMHtVh3f2YUQA/join

人群,布娃娃,Kine FX,RBD碰撞
我将以Kine FX主题为基础,并使用它在Houdini的“人群模拟”中对人群状态进行动画处理!我将演示如何设置布娃娃并使用人群触发器来启动布娃娃状态。最有趣的部分可能是上述所有情况发生的RBD碰撞!

(提取码:vfxf)