音频驱动Vellum和POP粒子Production Setup: Audioreactive Particles Using Vellum & POPs

音频驱动Vellum和POP粒子Production Setup: Audioreactive Particles Using Vellum & POPs

Support us on Patreon: https://www.patreon.com/entagma

You wanted to know how to set up something similar to Daniel Sierra’s “Oscillate” (https://vimeo.com/65475425) in Houdini. So in this tutorial we’ll walk you through the steps necessary to not only create an audioreactive Vellum simulation but also add secondary particles into that simulation and create further detail through VEX. Lastly we’ll also talk about setting this up for rendering using Octane.

00:00 – Intro
00:34 – Breaking Down The Effect
01:33 – Line Setup
02:38 – Importing Audio Using CHOPs
06:07 – Using The Audio Signal To Animate Points
08:27 – Setting Up The Vellum Simulation
09:22 – Additional Lines
11:42 – Emitting Particles From The Main Line
14:33 – Tweaking The Particle System (Turbulence, Particle Life, Initial Velocity)
16:48 – Particle Scale Over Life
19:16 – Setting Up The Particle’s Geometry
22:52 – Secondary Elements: Velocity Lines
25:43 – Secondary Elements: Lifetime Arcs – Theory
28:11 – Secondary Elements: Lifetime Arcs – Implementation
32:50 – Secondary Elements: Setting Color & Width
34:35 – Setting Up Rendering In Octane
42:04 – Recap
42:58 – Infamous Last Words

Download Project Files: https://www.entagma.com/downloads/Audioreactive_Particles_Vellum.zip
谷歌翻译:
Support us on Patreon: https://www.patreon.com/entagma

You wanted to know how to set up something similar to Daniel Sierra’s “Oscillate” (https://vimeo.com/65475425) in Houdini. So in this tutorial we’ll walk you through the steps necessary to not only create an audioreactive Vellum simulation but also add secondary particles into that simulation and create further detail through VEX. Lastly we’ll also talk about setting this up for rendering using Octane.

00:00-简介
00:34-分解效果
01:33-线路设置
02:38-使用CHOP导入音频
06:07-使用音频信号对点进行动画处理
08:27-设置Vellum模拟
09:22-附加行
11:42-从主线发射粒子
14:33-调整粒子系统(湍流,粒子寿命,初始速度)
16:48-生命中的粒子比例
19:16-设置粒子的几何
22:52-次要元素:速度线
25:43-次要要素:终生电弧-理论
28:11-次要要素:终生电弧-实施
32:50-次要元素:设置颜色和宽度
34:35-在Octane中设置渲染
42:04-回顾
42:58-臭名昭著的最后一句话

Download Project Files: https://www.entagma.com/downloads/Audioreactive_Particles_Vellum.zip

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