程序化草坪Stylized grass Tutorial || Houdini and Unreal Engine

程序化草坪Stylized grass Tutorial || Houdini and Unreal Engine

In this tutorial you will see how to make stylized Grass. This is inspired by Ghibli style. Houdini is used here to procedural generate grass cards. It is done by using the fur and hair features build-in Houdini. This allows you to quickly make grass (or hair and fur). Once a grass card is created, you can open it in Unreal Engine and start making the material. Overall the material is simplify to give you an idea of how you could create stylized grass.

The result is a base setup for stylized grass. You can further keep pushing this material and make this look even better or optimize it further. Also mentioned in the video Virtual Texturing in Unreal is really interesting to further look into.

00:00 Intro
00:10 Houdini Grass setup
7:31 Output Grass
8:35 Unreal setup

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