Houdini肥皂泡Bursting Bubbles in Houdini!

Houdini肥皂泡Bursting Bubbles in Houdini!

New feature film length free tutorial 😀
Revisited some old scene I did and made it into a full tutorial after I read a question about this on the Houdini facebook.
Get the sourcefiles (patreon or gumroad):
https://timvanhelsdingen.com/exploding-bubbles/

Timestamps:
0:00 – Intro
4:10 – Making the tubes
8:40 – Configuring a balloon
10:53 – Explaining constraints
10:52 – Setting up vellum in DOPS
18:23 – Instancing on points
22:47 – adding collider
25:18 – Explaining vellum constraint properties
26:55 – Geometry Wrangling to inflate our bubbles
37:36 – Using SOP solver to create explosion
54:00 – Marking bubbles for deletion
58:45 – Constraint SOP solver & Deleting bubbles
01:06:03 – Caching to disk
01:08:50 – Adding our spray particles
01:17:32 – Setting up rendernodes
01:22:30 – Setting up material & lights
01:42:02 – Outro

If you like this, also check out this other vellum tutorial:
https://youtu.be/5EkZjscTWxA

My workstation:
https://timvanhelsdingen.com/watercooled-workstation/

My recording equipment:
Microphone:
https://geni.us/tvh_shure_sm7b

Audio interface:
https://geni.us/tvh_motu_m2

Pre-amp:
https://geni.us/tvh_triton_fethead

Microphone arm:
https://geni.us/tvh_tonor

Camera I use for recording:
https://geni.us/tvh_sony_a6400

Camera lens:
https://amzn.to/2NKUDrb

Support me on Patreon: www.patreon.com/timvanhelsdingen
discord: https://discord.gg/eA66fhh
Check out more of my tutorials: www.timvanhelsdingen.com
Instagram: instagram.com/timvanhelsdingen
twitter: twitter.com/timvanhelsdingen
facebook: facebook.com/timvanhelsdingen3d
谷歌翻译:
新故事片长度免费教程 😀
在我在 Houdini facebook 上阅读了有关此问题的问题后,重温了我所做的一些旧场景,并将其制成了完整的教程。
获取源文件(patreon 或gumroad):
https://timvanhelsdingen.com/exploding-bubbles/

时间戳:
0:00 – 介绍
4:10 – 制作管子
8:40 – 配置气球
10:53 – 解释约束
10:52 – 在 DOPS 中设置牛皮纸
18:23 – 在点上实例化
22:47 – 添加对撞机
25:18 – 解释牛皮纸约束属性
26:55 – 几何争吵来膨胀我们的泡泡
37:36 – 使用 SOP 求解器创建爆炸
54:00 – 标记要删除的气泡
58:45 – 约束 SOP 求解器和删除气泡
01:06:03 – 缓存到磁盘
01:08:50 – 添加我们的喷雾粒子
01:17:32 – 设置渲染节点
01:22:30 – 设置材质和灯光
01:42:02 – 结尾

如果您喜欢这个,还可以查看其他牛皮纸教程:
https://youtu.be/5EkZjscTWxA

我的工作站:
https://timvanhelsdingen.com/watercooled-workstation/

我的录音设备:
麦克风:
https://geni.us/tvh_shure_sm7b

音频接口:
https://geni.us/tvh_motu_m2

前置放大器:
https://geni.us/tvh_triton_fethead

麦克风臂:
https://geni.us/tvh_tonor

我用来录音的相机:
https://geni.us/tvh_sony_a6400

镜头:
https://amzn.to/2NKUDrb

在 Patreon 上支持我:www.patreon.com/timvanhelsdingen
不和谐:https://discord.gg/eA66fhh
查看更多我的教程:www.timvanhelsdingen.com
Instagram:instagram.com/timvanhelsdingen
推特:twitter.com/timvanhelsdingen
脸书:facebook.com/timvanhelsdingen3d

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