海浪冲击波Crashing Wave

海浪冲击波Crashing Wave

Crashing Wave 1 _ Introduction

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Explore the crashing wave shot along with a quick tour of the lessons that you will be completing to achieve the same result. This will give you a good idea of where these lessons are taking you to help you orient yourself as you work through all the steps.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
探索冲击波拍摄以及您将要完成的课程的快速浏览,以获得相同的结果。这将使您很好地了解这些课程将带您到哪里,以帮助您在完成所有步骤时定位自己。

 
 
 

Crashing Wave 2 _ Anatomy of a FLIP Simulation

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Before you start setting up the crashing wave, learn about the parts that make up a typical FLIP simulation. This gives you a chance to get comfortable with some of the key tools and terminology used to complete these lessons.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
在开始设置碰撞波之前,请了解构成典型 FLIP 模拟的部件。这让您有机会熟悉用于完成这些课程的一些关键工具和术语。

 
 
 

Crashing Wave 3 _ Set up the Wave Sim

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Learn how to set up the Flat tank to hold your FLIP fluid. Align it with the lighthouse scene and make it big enough to accommodate your final shot. Next learn how to add and shape a hero wave which will be set up to crash against the lighthouse.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
了解如何设置 Flat 油箱以容纳您的 FLIP 流体。将其与灯塔场景对齐并使其足够大以容纳您的最终镜头。接下来学习如何添加和塑造一个英雄波浪,该波浪将被设置为撞击灯塔。

 
 
 

Crashing Wave 4 _ Set up the Collide

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Learn how to set up the collider of the lighthouse to interact with your wave simulation. Set it up as a static object using the shelf tool then optimize the voxel size settings then cache out the results for use during the simulation of the fluids.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
了解如何设置灯塔的碰撞器以与波浪模拟交互。使用搁架工具将其设置为静态对象,然后优化体素大小设置,然后缓存结果以在流体模拟期间使用。

 
 
 

Crashing Wave 5 _ Add an Ocean Spectrum

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Learn how to take your existing simulation of the wave crashing into the lighthouse and add more detail using an ocean spectrum. This will add smaller waves to the FLIP tank to create a more active body of water. Learn how to control the waves to fade off as they approach the beach.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
了解如何使用现有的海浪撞击灯塔模拟,并使用海洋光谱添加更多细节。这将为 FLIP 水箱添加更小的波浪,以创建更活跃的水体。了解如何控制海浪在靠近海滩时逐渐消失。

 
 
 

Crashing Wave 6 _ Surfacing Techniques

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Learn how to surface the simulated cache. This process can get slow therefore you will look at ways of speeding up the workflow. Learn how to control the small details and subtract out the collision geometry where there is overlap.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
了解如何显示模拟缓存。此过程可能会变慢,因此您将寻找加快工作流程的方法。了解如何控制小细节并减去重叠的碰撞几何体。

 
 
 

Crashing Wave 7 _ Source the Whitewater

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Learn how to use the shelf tools to create white water from existing fluid caches. Learn how to visualize the particles to help you manage the curvature, acceleration and vorticity. Understanding how all of these affect the final whitewater is an important step.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
了解如何使用架子工具从现有的流体缓存中创建白水。了解如何可视化粒子以帮助您管理曲率、加速度和涡度。了解所有这些如何影响最终的白水是重要的一步。

 
 
 

Crashing Wave 8 _ Simulate the Whitewater

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Learn how to generate the white water simulation from the sources set up in the last lesson. Learn how to make interesting shapes in the spray and bubbles. Learn how to create the right amount of detail to bring your simulation to life.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
了解如何从上一课中设置的源生成白水模拟。了解如何在喷雾和气泡中制作有趣的形状。了解如何创建适量的细节,让您的模拟栩栩如生。

 
 
 

Crashing Wave 9 _ Add Whitewater Spray FX

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Learn how to create a copy of your white water and spend time focusing on the spray effects. Learn how to use Attribute Wrangle nodes to refine the results. The attributes you set up here will be available when you composite the final AOVs.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
了解如何创建白水的副本并花时间专注于喷雾效果。了解如何使用 Attribute Wrangle 节点来优化结果。当您合成最终 AOV 时,您在此处设置的属性将可用。

 
 
 

Crashing Wave 10 _ Render with Mantra

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Learn how to render the final effect to Mantra. Learn how to use Render output nodes to create render passes for the lighthouse, water and whitewater separately in preparations for compositing. Learn how to set up an environment light, build shaders and set up AOVs for your final render.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
了解如何将最终效果渲染到 Mantra。了解如何使用渲染输出节点分别为灯塔、水和白水创建渲染通道,为合成做准备。了解如何设置环境光、构建着色器以及为最终渲染设置 AOV。

 
 
 

Crashing Wave 11 _ Composite the Render Passes

Lessons & Project Files: sidefx.com/tutorials/crashing-wave/
Learn how to take the render passes created using Mantra and bring them together using compositing nodes. Learn how to color correct parts of your shot using the passes to manage where the corrections appear.
谷歌翻译:
课程和项目文件:sidefx.com/tutorials/crashing-wave/
了解如何获取使用 Mantra 创建的渲染通道并使用合成节点将它们组合在一起。了解如何使用通道对镜头的部分进行颜色校正,以管理校正出现的位置。

(提取码:vfxf)
(提取码:vfxf)