角色刚体效果流程Character RBD FX Pipeline Houdini Effects Tutorial Series Compilation

角色刚体效果流程Character RBD FX Pipeline Houdini Effects Tutorial Series Compilation

In this collection of videos, I go over a 3d pipeline to create a character FX sequence where a character punches a wood board and breaks it using rigid body dynamics. We create the character in Reallusion’s Character Creator, import that character into Mixamo by Adobe, and then bring the character into Houdini to create the wood breaking effect.

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Hi And welcome to CGI Nerd! My name is Alejandro Perez and here we go over tips and tricks on how to improve your CGI Skills!!! I focus both on Video Game Development and Film Production.
谷歌翻译:
在这组视频中,我通过 3d 管道创建角色 FX 序列,其中角色冲撞木板并使用刚体动力学将其破坏。我们在 Reallusion 的 Character Creator 中创建角色,将该角色导入 Adobu200bu200be 的 Mixamo,然后将角色导入 Houdini 以创建木头破碎效果。

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嗨,欢迎来到 CGI Nerd!我的名字是 Alejandro Perez,在这里我们将介绍如何提高 CGI 技能的提示和技巧!!!我专注于视频游戏开发和电影制作。

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