Houdini19毛发入门Introduction to Grooming in Houdini19

Houdini19毛发入门Introduction to Grooming in Houdini19

During this tutorial I will take you through a basic grooming workflow covering all steps:

– Geometry handling practices for working in a pipeline and scene setup
– Attribute painting and the creation of guide attributes for grooming
– Reference analysis breakdown and planning of flow and grouping structures
– Grooming tools and workflows associated with them
– Hair generation, clumping and modifiers and guide processes
– Material setup, shading and rendering using mantra
– Using attributes to adjust shading
– Guide deformation and basic overview of vellum hair simulation
谷歌翻译:
在本教程中,我将带您了解涵盖所有步骤的基本修饰工作流程:

– 在管道和场景设置中工作的几何处理实践
– 属性绘制和创建用于修饰的引导属性
– 流程和分组结构的参考分析分解和规划
– 修饰工具和与之相关的工作流程
– 毛发生成、结块和修饰以及引导过程
– 使用 Mantra 设置材质、着色和渲染
– 使用属性调整阴影
– 引导变形和牛皮毛模拟的基本概述

(提取码:vfxf)