自动加载贴图Automate Texture-loading (KMS & MaterialX)

自动加载贴图Automate Texture-loading (KMS & MaterialX)

Rich Fry (aka Hypershader) will show you to use primvars to automate texture loading using Karma Material Subnet and MaterialX. He will demonstrate this with an asset downloaded from polyhaven.com. This asset is CC0 license and public domain, and as such for your convenience, it has been converted to necessary USD files which will load into your Houdini session with all correct texture assignment.
Download USD asset here: sidefx.com/tutorials/automate-texture-loading-kms-materialx
NOTE:
This method of texture loading is suitable for 19.5 version, SideFX aims to develop a simpler method to handle this task in a future version of Houdini. In the future, this tutorial will be updated to reflect that change.
谷歌翻译:
Rich Fry(又名 Hypershader)将向您展示如何使用 primvars 使用 Karma Material Subnet 和 MaterialX 自动加载纹理。他将使用从 polyhaven.com 下载的资产来演示这一点。该资产是 CC0 许可证和公共领域,因此为了您的方便,它已转换为必要的 USD 文件,这些文件将加载到您的 Houdini 会话中,并具有所有正确的纹理分配。
在此处下载美元资产:sidefx.com/tutorials/automate-texture-loading-kms-materialx
笔记:
这种纹理加载方法适用于 19.5 版本,SideFX 旨在在未来的 Houdini 版本中开发一种更简单的方法来处理此任务。将来,将更新本教程以反映该更改。

(提取码:vfxf)
(提取码:vfxf)