液体爆炸Velocity with normals for liquid explotions in Houdini

液体爆炸Velocity with normals for liquid explotions in Houdini

In this tutorial we are going to look at ways to control the direction and randomization of fluids in houdini. This tip will help you points were you wish the liquid to go, the amount of noise you want on it and intensity, all based on your Normals. We are going to hack our normals, add noise to them and with this noise we will drive the velocity. Super helpful for blood spatters and liquid splashes.

More tutorials:
https://www.rmafire.com/courses
谷歌翻译:
在本教程中,我们将研究在 houdini 中控制流体方向和随机化的方法。这个技巧将帮助您指出您是否希望液体流动、您想要的噪音量和强度,所有这些都基于您的法线。我们将破解我们的法线,为它们添加噪音,并通过这种噪音来驱动速度。对血液飞溅和液体飞溅非常有帮助。

更多教程:
https://www.rmafire.com/courses

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