A tutorial on how to create a procedural boxy mineral in Houdini.
You can download the hip file here:
drive.google.com/file/d/1fKFWuk9jY2C92AeI6S8u9snalgbBrnPR/view?usp=sharing
And you can check the personal project where I use this technique here:
vimeo.com/303005066
关于如何在Houdini中创建程序性四四方方矿物的教程。
![](https://image.vfxforce.cn/wp-content/uploads/2018/12/sample1-2.jpg)
![](https://image.vfxforce.cn/wp-content/uploads/2018/12/sample2-2.jpg)
![](https://image.vfxforce.cn/wp-content/uploads/2018/12/sample3-2.jpg)
![](https://image.vfxforce.cn/wp-content/uploads/2018/12/sample4-2.jpg)
![](https://image.vfxforce.cn/wp-content/uploads/2018/12/sample5-2.jpg)
![](https://image.vfxforce.cn/wp-content/uploads/2018/12/sample6-2.jpg)
![](https://image.vfxforce.cn/wp-content/uploads/2018/12/sample7-2.jpg)
![](https://image.vfxforce.cn/wp-content/uploads/2018/12/sample8-2.jpg)