FLIP解算如何设置initial state(初始形态)?

FLIP解算如何设置initial state(初始形态)?

In this video tutorial, I go over how to create an initial state for a water simulation in Houdini 16.5. This method for creating an initial state will allow your water simulation to still interact with all other dynamic objects in the scene.

 这个教程我将在H16.5中向你演示如何在FLIP解算中创建initial state初始形态。这个方法将使你的流体解算仍可与其他动力学物体做交互。
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