迷宫教程Maze Maker Houdini Tutorial – Put That In Your Pipeline!

迷宫教程Maze Maker Houdini Tutorial – Put That In Your Pipeline!

or: How I learned to stop worrying and love the point wrangle.
Welcome to the advanced tutorial, my friends. Here we are going to do everything in our mortal power to get an imaginary robot living in Houdini vex point wrangles to make our art assets for us. It shall be an epic journey, full of twists and turns and difficult decisions – but by the end of it, we will have a generator that will procedurally make labyrinths of any size and shape (as long as they’re square). We used this tech to fill our open-world videogames with fun and varied content. What will you use it for?
This is not the first Houdini tutorial we have made and (barring any serious catastrophe) will certainly not be our last. By this reasoning, you should subscribe to our channel and check out our homepage at eigenverse.com to stay up to date with our enthralling educational expositions such as this one.
或者:我是如何学会停止担心和喜欢点争吵的。
欢迎来到高级教程,我的朋友们。在这里,我们将竭尽所能,让一个想象中的机器人生活在Houdini vex点争吵中,为我们创造艺术资产。这将是一次史诗般的旅程,充满曲折和艰难的决定 – 但最终,我们将拥有一台发电机,可以在程序上制造任何大小和形状的迷宫(只要它们是方形的)。我们使用这种技术来填充我们的开放世界视频游戏,内容丰富多彩。你会用它做什么用的?
这不是我们制作的第一个Houdini教程,并且(除非发生任何严重的灾难)肯定不会是我们的最后一个。通过这种推理,您应该订阅我们的频道并查看我们在eigenverse.com的主页,以及时了解我们这样令人着迷的教育博览会。

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