Houdini粒子系统Houdini Tutorial #1 – Into Houdini & Simple Particle System

Houdini粒子系统Houdini Tutorial #1 – Into Houdini & Simple Particle System

It is our very first Houdini’s Tutorial!
As a Cinema4D, Processing and Unity Developer, how can we start using Houdini?
In this tutorial, we are going to explore very basic principles in Houdini and create this artwork with just a few nodes. You are going to learn how to scatter points and color them with an image, use very simple VEX programming to edit our points, and work with a very basic particle system with pop net. You will see that you can create very complex art with simple nodes in Houdini.

Hope you enjoy it!

Feel free to leave your feedback so we can improve the quality of our tutorials!

Thank you all 🙂
这是我们的第一本Houdini教程!
作为Cinema4D,Processing和Unity Developer,我们如何开始使用Houdini?
在本教程中,我们将探讨Houdini中的基本原理,并使用几个节点创建此图稿。您将学习如何散布点并使用图像为它们着色,使用非常简单的VEX编程来编辑我们的点,并使用带有弹出网络的非常基本的粒子系统。您将看到,您可以使用Houdini中的简单节点创建非常复杂的艺术作品。

希望你喜欢它!

随意留下您的反馈,以便我们可以提高教程的质量!

谢谢你们 :)