Houdini破碎直播第二讲第1部分Stark Houdini Live-Stream Destruction Stage 02 Part 1

Houdini破碎直播第二讲第1部分Stark Houdini Live-Stream Destruction Stage 02 Part 1

My other Courses – https://gumroad.com/michaelstark
VFX OR DIE shirt – https://society6.com/mstarktv
Rohan Dalvi – http://www.rohandalvi.net/
David Kahl – VEX – https://davidkahl-vfx.com/

File Download – https://drive.google.com/open?id=1VBqDGI_TtsVfsHk_a_fZnCHeFCA8wCfa

In this stream I will introduce Rigid Body Constraints. They are necessary to make realistic destruction. I am going to be using the new and easier way they are handled in 17.5. This will be 1 of 2 parts so that I could introduce them, and then so that we can apply them in practice.
谷歌翻译:我的其他课程 – https://gumroad.com/michaelstark
VFX或DIE衬衫 – https://society6.com/mstarktv
Rohan Dalvi – http://www.rohandalvi.net/
David Kahl – VEX – https://davidkahl-vfx.com/

文件下载 – https://drive.google.com/open?id=1VBqDGI_TtsVfsHk_a_fZnCHeFCA8wCfa

在这个流中,我将介绍刚体约束。它们是实现破坏的必要条件。我将使用他们在17.5中处理的新的更简单的方法。这将是2部分中的一部分,以便我可以介绍它们,然后我们可以在实践中应用它们。