Redshift肥皂泡材质渲染Giveaway: Redshift Thinfilm Shader

Redshift肥皂泡材质渲染Giveaway: Redshift Thinfilm Shader

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We recently had to create a physically based thinfilm shader in Redshift. This is the result. It’s a slightly simplified version of this OSL shader from gamedev.net, implemented using purely Redshift nodes: gamedev.net/articles/programming/graphics/thin-film-interference-for-computer-graphics-r2962
谷歌翻译:
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我们最近不得不在Redshift中创建一个基于物理的thinfilm着色器。这是结果。这是来自gamedev.net的这个OSL着色器的略微简化版本,使用纯Redshift节点实现:gamedev.net/articles/programming/graphics/thin-film-interference-for-computer-graphics-r2962