Peregrine Labs – Yeti 3.5 Maya 2018 & 2019 – Win

Peregrine Labs – Yeti 3.5 Maya 2018 & 2019 – Win

Peregrine Labs – Yeti 3.5 Maya 2018 & 2019 – Win

Info:

Dependencies: MtoA 3.3.0.0, Arnold 5.4.0.0, VRay 4.12, Renderman 22.5, 3Delight 12.0.113, Redshift 2.6.43, Clarisse 4.0 SP2b
Updated to MtoA 3.3.0 and Arnold 5.4.0.
Implemented Automatic Parting on Groom nodes, this uses an angle threshold to automatically modulate strand weights to make creating hair parts more easily.
Part Randomness parameter will now modulate the painted part_randomness attribute on Grooms.
integrated a new Volumetric guide model, all guides will default to this with the option to toggle between Volumetric (defalut) and Shape Matching (original) on each input guide curve.
re-implemented Twist into new Volumetric guide model.
added Random Twist as a new guide curve parameter.
replaced Base and Tip Attraction with an Attraction Profile using a curve to define the shape along the length of the input Guide.
added Max Clump Influences to the Guide node, by default it is 1 (as previous releases) but this allows users to increase the number of guides used for clumping (Attraction).
added a new File node to read external geometry (Curves and Meshes) into the graph via Alembic files.
added Alembic Exporter to pgYetiCommand using the -writeAlembic argument, this will write an evaluated Yeti node into an Alembic file across a frame range including multiple time samples.
A nodes Render density, width and length will be used by default when exporting an Alembic cache but can be overridden with the -alembicDensity, -alembicWidth and -alembicLength command line parameters.
Added a new Switch utility node.
Integrated OpenImageIO for better resource usage and more flexible image format support.
Added ‘Obey Density’ option for relaxation during scatter.
added the option to select either Parametric (3.1.x and below style) or Projection (new, and default) based texture coordinates for feathers.
Added Disable Surface Collision to brush options.
Strand end point positions can now be locked by holding the C key while sculpting.
A point is now drawn at the base of all Groom strands, even if zero length, to ensure better strand visualization.
Added node deletion command to pgYetiGraph command.
pgYetiPreRender will be removed from the render globals when the last Yeti node has been removed from a scene.
added a Seed attribute to Braids.
added the option to bake input mesh texture coordinates to vertices (vs. per face per vertex) in the Attribute node accessible as a vtxcoord vector attribute.

谷歌翻译:
信息:

依赖关系:RiverA 3.3.0.0,Arnold 5.4.0.0,VRay 4.12,Renderman 22.5,3Delight 12.0.113,Redshift 2.6.43,Clarisse 4.0 SP2b
已更新至MtoA 3.3.0和Arnold 5.4.0。
在Groom节点上实现自动分割,这使用角度阈值来自动调整线束权重,以便更轻松地创建头发部分。
Part Randomness参数现在将调整Grooms上绘制的part_randomness属性。
集成了新的体积指南模型,所有指南都默认为此选项,可在每个输入向导曲线上切换体积(defalut)和形状匹配(原始)。
将Twist重新实施为新的体积指南模型。
将Random Twist添加为新的引导曲线参数。
使用曲线替换吸引轮廓的基础和吸引力,以定义沿输入参考线长度的形状。
添加了Max Clump对Guide节点的影响,默认情况下它是1(与之前的版本一样),但这允许用户增加用于聚集的引导数(Attraction)。
添加了一个新的File节点,通过Alembic文件将外部几何体(曲线和网格)读入图形。
使用-writeAlembic参数将Alembic Exporter添加到pgYetiCommand,这将在包括多个时间样本的帧范围内将评估的Yeti节点写入Alembic文件。
在导出Alembic缓存时,默认情况下将使用节点渲染密度,宽度和长度,但可以使用-alembicDensity,-alembicWidth和-alembicLength命令行参数覆盖这些节点。
添加了新的Switch实用程序节点。
集成的OpenImageIO可提供更好的资源使用和更灵活的图像格式支持。
在散射过程中添加了“服务密度”选项以放松。
添加了选项以选择参数(3.1.x及以下样式)或基于投影(新的和默认)的羽毛纹理坐标。
添加了禁用曲面碰撞以刷选项。
现在可以通过在雕刻时按住C键来锁定钢绞线终点位置。
现在在所有Groom链的基部绘制一个点,即使是零长度,以确保更好的链可视化。
向pgYetiGraph命令添加了节点删除命令。
当从场景中删除最后一个Yeti节点时,pgYetiPreRender将从渲染全局变量中删除。
为Braids添加了Seed属性。
在“属性”节点中添加了将输入网格纹理坐标烘焙到顶点(相对于每个顶点的每个面)的选项,可作为vtxcoord矢量属性访问。

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