超写实多形态云制作+渲染hip工程Cloud Modelling in Houdini
In this series of tutorials I try to develop a framework for realistic modelling of clouds. The series is divided into 3 parts:
Part 1: Creating low altitude clouds
Part 2: Creating high altitude clouds
Part 3: Creating cloudscapes with Houdini and Arnold
You can read the whole series here: sergeneren.com/tag/clouds/
谷歌翻译:
在本系列教程中我尝试开发用于云的实际模型的框架。该系列分为3个部分:
第1部分:创建低空云
第2部分:创建高空云
第3部分:与胡迪尼和Arnold创建cloudscapes
全英文讲解云制作链接: sergeneren.com/tag/clouds/
本文末付费团购下载全套Hip工程,包括:
High Altitude clouds:
– Cirrocumulus Clouds
– Cirrostratus Fibratus
– Cirrostratus Nebulosus
– Cirrus
– Mackerel Clouds
Low Altitude Clouds:
– Cumulus Congestus
– Cumulus Mediocris
– Cumulus Humilis
– Fractus
– Towering Cumulus Cloud
Exotic Cloud:
– Kelvin Helmholtz clouds
Lighting and Rendering:
– Cumulus Mediocris Render
*** All the .hiplc files provided are compatible with Houdini 17.5.327. “Cumulus Mediocris Render” uses Arnold Htoa 4.2.0 with Arnold Core 5.4.0.0
付费了,看不到工程文件
可以查看邮箱
有好多个都是坏掉的吗???打不开啊
我这里正常啊
你用的什么版本??能不能实时聊天 这样回复效率好低!
你哪个打开是坏的?我看了几个都是正常
邮箱还没收到hip
收到了吧
从哪里买呀