SOP解算器入门SOP Solver for Beginners in Houdini

SOP解算器入门SOP Solver for Beginners in Houdini

If you want something to grow over time or maybe shrink over time, SOP Solvers make it easy. SOP Solvers are perfect for animations where you have an object evolving over time, from frame to frame. I create a footprint scene with a Height Field terrain.

Download Houdini File:
https://bubblepins.com/blog/sop-solver-in-houdini-1

Math Explanation of Sine Wave:
https://bubblepins.com/blog/sop-solver-in-houdini

Math Explanation of SDF Detect Collisions:
https://bubblepins.com/blog/sdf-signed-distance-function-used-to-detect-overlapping-objects

Math Explanation of SDF & Up Vector to Calculate Displacement:
https://bubblepins.com/blog/sdf-signed-distance-function-used-to-detect-overlapping-objects

#houdini
#sidefx
#physicalsimulation
谷歌翻译:
如果你想要的东西随着时间的推移增长或随着时间的推移可能萎缩,SOP求解器可以很容易。 SOP求解器是完美的,你有一个对象不断变化随着时间的推移动画帧与帧。我创建一个高度场地形足迹的场景。

下载胡迪尼文件:
https://bubblepins.com/blog/sop-solver-in-houdini-1

正弦波的数学解释:
https://bubblepins.com/blog/sop-solver-in-houdini

自卫队的检测碰撞数学说明:
https://bubblepins.com/blog/sdf-signed-distance-function-used-to-detect-overlapping-objects

SDF&向上矢量的数学解释来计算排量:
https://bubblepins.com/blog/sdf-signed-distance-function-used-to-detect-overlapping-objects

#houdini
#sidefx
#physicalsimulation