Houdini Pyro入门教程——制作茶杯水雾Pyro I – Smoke & Steam

Houdini Pyro入门教程——制作茶杯水雾Pyro I – Smoke & Steam

Pyro I is designed to help you get started with creating pyro with Houdini.  We’ll begin by talking about how pyro generally works and then move right into a project-based scenario by creating steam for a coffee mug.  We’ll analyze reference, talk about best-practices, manipulate fields with microsolvers, and render everything out.  By the end of it, you’ll have plenty of ideas to experiment with along with project files that you can use for rendering.  Keep in mind that I expect a basic understanding of Houdini – but even if you’re new, you should be able to follow along and learn all sorts of great things.

Pyro I旨在帮助您开始使用Houdini创建pyro。 我们将首先讨论pyro的一般工作原理,然后通过为咖啡杯创建蒸汽来直接进入基于项目的方案。 我们将分析参考,讨论最佳实践,使用微解算器操作字段,然后将所有内容渲染出来。 到最后,您将有很多想法可以与可用于渲染的项目文件一起尝试。 请记住,我希望对Houdini有基本的了解-但是,即使您是新手,也应该能够继续学习并学习各种伟大的事物。

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