过山车程序化建模SideFX Houdini Tutorial – ROLLER COASTER / PART03 : Pillar mesh

过山车程序化建模SideFX Houdini Tutorial – ROLLER COASTER / PART03 : Pillar mesh

I figured roller coasters would be a great way to introduce people to procedural modelling. Here is the third part where I focus on generating a mesh for our pillars !
don’t forget to subscribe so you wont miss the next tutorials !

You can also follow me on :
youtube : @adrien lambert
Instragram : @adrienlambertvfx
artstation : adrienlambert.artstation.com/
vimeo : vimeo.com/adrienlambert
linkedin.com/in/adlambert/
谷歌翻译:
我想通过山车将是向人们介绍过程建模的好方法。这里就是我专注于生成网格为我们的支柱,第三部分!
不要忘记订阅让您不会错过接下来的教程!

您也可以按照我的:
YouTube的:@adrien兰伯特
Instagram的:@adrienlambertvfx
artstation : adrienlambert.artstation.com/
vimeo : vimeo.com/adrienlambert
linkedin.com/in/adlambert/

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