利用NukeStudio实时变速Taking advantage of NukeStudio’s real-time timeline.

利用NukeStudio实时变速Taking advantage of NukeStudio’s real-time timeline.

Based on a discussion on the Nuke facebook group, i have made this little proof of concept on how you can nail down timing and positioning of effects, directly inside the NukeStudio/Hiero timeline, without having to do a nuke roundtrip and time consuming rendering.
谷歌翻译:
基于对Nuke facebook小组的讨论,我就如何在NukeStudio / Hiero时间轴内直接确定效果的定时和位置进行了这一点概念验证,而无需进行nuke往返和费时的渲染。