KineFX导出融合变形KineFX: Exporting Blendshapes

KineFX导出融合变形KineFX: Exporting Blendshapes

Exporting blendshapes in KineFX is complex. Here I set up a scene for export and try to create a HDA system to simplify the process.

The scene files are available here:

https://brundlethwaite.gumroad.com/l/ROpdK

Support me via Paypal:
paypal.me/Brundlethwaite
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Support me with Bitcoin:
BTC: 13BRJGcZdwk3DV5Bu3X3Aqap798FugFPNt

Support me on Patreon
https://www.patreon.com/brundlethwaite

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谷歌翻译:
在 KineFX 中导出混合形状很复杂。在这里,我设置了一个用于导出的场景,并尝试创建一个 HDA 系统以简化流程。

场景文件可在此处获得:

https://brundlethwaite.gumroad.com/l/ROpdK

通过 Paypal 支持我:
paypal.me/Brundlethwaite
https://goo.gl/Albu7Y

用比特币支持我:
比特币:13BRJGcZdwk3DV5Bu3X3Aqap798FugFPNt

在 Patreon 上支持我
https://www.patreon.com/brundlethwaite

在订阅之星上支持我:
https://www.subscribestar.com/brundlethwaite

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