Houdini快速提示 – 建模001Houdini For The Artist – Quick Tip – Modeling 001

Houdini快速提示 – 建模001Houdini For The Artist – Quick Tip – Modeling 001

To learn more about Houdini, be sure to follow these links to my other courses:

Houdini for The New Artist – https://www.cgcircuit.com/tutorial/houdini-for-the-new-artist

Houdini for The New Artist Part II – http://bit.ly/2okYpY4

Coming Soon! – Houdini For The Artist – Modeling I

In this tutorial, we go over a useful method for applying custom attributes to node parameters. This technique can be very useful in a variety of situations – procedural modeling, repeatable texturing, controlling simulations, and whatever else you can imagine being tied to a parameter.
要了解有关Houdini的更多信息,请务必按照以下链接访问我的其他课程:

Houdini为新艺术家 – https://www.cgcircuit.com/tutorial/houdini-for-the-new-artist

Houdini为新艺术家的第二部分 – http://bit.ly/2okYpY4

快来了! – Houdini为艺术家 – 建模我

在本教程中,我们将介绍一种将自定义属性应用于节点参数的有用方法。这种技术在各种情况下都非常有用 – 程序建模,可重复纹理,控制模拟,以及您可以想象的与参数相关的任何其他东西。