材质入门1 – 金属/粗糙度intro to shading 1 – metalness/roughness

材质入门1 – 金属/粗糙度intro to shading 1 – metalness/roughness

Published on Jan 3, 2019

This is a small lecture on how the metalness-roughness approach to shader building works and it’s advantages over the specular-glossiness approach.

regards

Rohan

For more training videos on Houdini visit my website

www.rohandalvi.net
发布于2019年1月3日

这是关于着色器建筑的金属度 – 粗糙度方法如何工作的小讲座,以及它相对于镜面光泽度方法的优势。