SideFX官方教程-房屋爆炸破碎特效DESTRUCTION FX IN SOPS

SideFX官方教程-房屋爆炸破碎特效DESTRUCTION FX IN SOPS

Destruction FX _ Introduction

LESSONS & PROJECT FILES: https://www.sidefx.com/tutorials/sop-level-destruction-fx/
谷歌翻译:
LESSONS & PROJECT FILES: https://www.sidefx.com/tutorials/sop-level-destruction-fx/

 
 
 

Destruction FX _ 1 _ Fracture the Geometry

LESSONS & PROJECT FILES: https://www.sidefx.com/tutorials/sop-level-destruction-fx/

Start by taking the different parts of the house model and applying material-based destruction. This provides unique fracturing for stone, wood and glass. Next, setup Custom constraint networks for all the places where different materials connect to each other.
谷歌翻译:
LESSONS & PROJECT FILES: https://www.sidefx.com/tutorials/sop-level-destruction-fx/

首先采用房屋模型的不同部分并应用基于材料的破坏。这为石材,木材和玻璃提供了独特的压裂效果。接下来,为不同材质相互连接的所有位置设置自定义约束网络。

 
 
 

Destruction FX _ 2 _ RBD Simulation

谷歌翻译:

 
 
 

Destruction FX _ 3 _ Pyro FX _ Burst Source & Solver

谷歌翻译:

 
 
 

Destruction FX _ 4 _ Mantra Render _ Shaders & ACES

谷歌翻译:

 
 
 

Destruction FX _ 5 _ Add Soft Constraints in DOPS

谷歌翻译:

 
 
 

Destruction FX _ 6 _ Tweak Microsolvers in DOPS

谷歌翻译:

 
 
 

Destruction FX _ 7 _ Solaris _ Karma Render

谷歌翻译:

(提取码:vfxf)
(提取码:vfxf)
想得到该评论有新回复的通知?
提醒
guest
0 评论
内联反馈
查看所有评论